Unseen Stories
Reveals the hidden histories embedded in public space, inviting people to slow down and notice the world around them.

CATEGORIES
CATEGORIES
Spatial Narrative
AR Experience
Physical Computing
TOOLS
TOOLS
Unity Three.js ElevenLabs Arduino
TEAM
TEAM
Individual Work
Individual Work
CLIENT
CLIENT
Thesis
TEAM
Individual Work
CLIENT
Thesis
TIME
TIME
Sep 2025 - May 2026
MENTOR
MENTOR
Johnson (jT) Tang Federico Villa Nga Nguyen
Problem
You arrive. You take a photo. And then… you leave. Strawberry Fields holds decades of collective memory, yet most visitors experience it only briefly. Not because they don't care, but because the space has no way to invite you in. What if interaction design could change that?
Solution
Unseen Stories transforms a passive backdrop into an active invitation. Through two site-specific interactions, a vintage phone and a viewfinder, along with a take-home keepsake, it gives the space a voice, inviting people to slow down, notice, and feel more connected to the world around them.
I love traveling, visiting museums, and going to the theater. Any kind of immersive experience. I love stories — and exploring the world with my senses.
Listening. Looking. Touching.
Two years ago, I moved to New York. My first time living abroad. And I found a city full of stories, everywhere you look, but most people just move on. And I kept asking myself —
What if there was something that could make you pause, catch your attention, even just for a minute?
Yinyin Zhou
Unseen Stories
Reveals the hidden histories embedded in public space, inviting people to slow down and notice the world around them.

CATEGORIES
CATEGORIES
Spatial Narrative
AR Experience
Physical Computing
TOOLS
TOOLS
Unity Three.js ElevenLabs Arduino
TEAM
TEAM
Individual Work
Individual Work
CLIENT
CLIENT
Thesis
TEAM
Individual Work
CLIENT
Thesis
TIME
TIME
Sep 2025 - May 2026
MENTOR
MENTOR
Johnson (jT) Tang Federico Villa Nga Nguyen
Problem
You arrive. You take a photo. And then… you leave. Strawberry Fields holds decades of collective memory, yet most visitors experience it only briefly. Not because they don't care, but because the space has no way to invite you in. What if interaction design could change that?
Solution
Unseen Stories transforms a passive backdrop into an active invitation. Through two site-specific interactions, a vintage phone and a viewfinder, along with a take-home keepsake, it gives the space a voice, inviting people to slow down, notice, and feel more connected to the world around them.
I love traveling, visiting museums, and going to the theater. Any kind of immersive experience. I love stories — and exploring the world with my senses.
Listening. Looking. Touching.
Two years ago, I moved to New York. My first time living abroad. And I found a city full of stories, everywhere you look, but most people just move on. And I kept asking myself —
What if there was something that could make you pause, catch your attention, even just for a minute?
Yinyin Zhou
Unseen Stories
Reveals the hidden histories embedded in public space, inviting people to slow down and notice the world around them.

CATEGORIES
CATEGORIES
Spatial Narrative
AR Experience
Physical Computing
TOOLS
TOOLS
Unity Three.js ElevenLabs Arduino
TEAM
TEAM
Individual Work
Individual Work
CLIENT
CLIENT
Thesis
TEAM
Individual Work
CLIENT
Thesis
TIME
TIME
Sep 2025 - May 2026
MENTOR
MENTOR
Johnson (jT) Tang Federico Villa Nga Nguyen
Problem
You arrive. You take a photo. And then… you leave. Strawberry Fields holds decades of collective memory, yet most visitors experience it only briefly. Not because they don't care, but because the space has no way to invite you in. What if interaction design could change that?
Solution
Unseen Stories transforms a passive backdrop into an active invitation. Through two site-specific interactions, a vintage phone and a viewfinder, along with a take-home keepsake, it gives the space a voice, inviting people to slow down, notice, and feel more connected to the world around them.
I love traveling, visiting museums, and going to the theater. Any kind of immersive experience. I love stories — and exploring the world with my senses.
Listening. Looking. Touching.
Two years ago, I moved to New York. My first time living abroad. And I found a city full of stories, everywhere you look, but most people just move on. And I kept asking myself —
What if there was something that could make you pause, catch your attention, even just for a minute?
Yinyin Zhou

PROTOTYPE
The Call
Process
Technology
Final Design


PROTOTYPE
The Witness
Process
Technology
Final Design







PROTOTYPE
The Keepsake
Process
Technology
Final Design








More works

Thank you for viewing my work
Let’s build something meaningful
©Yinyin Zhou 2026. All rights reserved.
Created by Yinyin Zhou

Thank you for viewing my work
Let’s build something meaningful
©Yinyin Zhou 2026. All rights reserved.
Created by Yinyin Zhou

Thank you for viewing my work
Let’s build something meaningful
©Yinyin Zhou 2026. All rights reserved.
Created by Yinyin Zhou

