Unseen Objects

A play-based system that helps parents and children build emotional connection through shared interaction.

To embed a Youtube video, add the URL to the properties panel.

CATEGORIES

CATEGORIES

WebAR

Interactive

TOOLS

TOOLS

Figma

TEAM

TEAM

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

CLIENT

CLIENT

School Project

TEAM

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

CLIENT

School Project

TIME

TIME

2025

MENTOR

MENTOR

Pinar Guvenc Roxanne Ravago

Problem

In China, children’s emotional struggles are deeply shaped by academic pressure, yet remain largely unseen within families.

Parents and children share this pressure, but lack ways to truly understand each other. Conversations stay on the surface, while emotions remain unspoken.

This project begins in China — where this gap is most visible — and explores how emotional connection within families can be strengthened through design.

Solution

Nurtured is a set of play-based interaction tools that create low-pressure, shared moments for emotional connection between parents and children.

Instead of teaching or diagnosing, it uses simple rules, prompts, and physical interactions to make listening visible and understanding possible. It shifts interaction from “talking” to “being heard.”

Yinyin Zhou

Unseen Objects

A play-based system that helps parents and children build emotional connection through shared interaction.

To embed a Youtube video, add the URL to the properties panel.

CATEGORIES

CATEGORIES

WebAR

Interactive

TOOLS

TOOLS

Figma

TEAM

TEAM

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

CLIENT

CLIENT

School Project

TEAM

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

CLIENT

School Project

TIME

TIME

2025

MENTOR

MENTOR

Pinar Guvenc Roxanne Ravago

Problem

In China, children’s emotional struggles are deeply shaped by academic pressure, yet remain largely unseen within families.

Parents and children share this pressure, but lack ways to truly understand each other. Conversations stay on the surface, while emotions remain unspoken.

This project begins in China — where this gap is most visible — and explores how emotional connection within families can be strengthened through design.

Solution

Nurtured is a set of play-based interaction tools that create low-pressure, shared moments for emotional connection between parents and children.

Instead of teaching or diagnosing, it uses simple rules, prompts, and physical interactions to make listening visible and understanding possible. It shifts interaction from “talking” to “being heard.”

Yinyin Zhou

Unseen Objects

A play-based system that helps parents and children build emotional connection through shared interaction.

To embed a Youtube video, add the URL to the properties panel.

CATEGORIES

CATEGORIES

WebAR

Interactive

TOOLS

TOOLS

Figma

TEAM

TEAM

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

CLIENT

CLIENT

School Project

TEAM

Xiaojie Wu Xiaoya Sun Nicole Lucero-Huerta

CLIENT

School Project

TIME

TIME

2025

MENTOR

MENTOR

Pinar Guvenc Roxanne Ravago

Problem

In China, children’s emotional struggles are deeply shaped by academic pressure, yet remain largely unseen within families.

Parents and children share this pressure, but lack ways to truly understand each other. Conversations stay on the surface, while emotions remain unspoken.

This project begins in China — where this gap is most visible — and explores how emotional connection within families can be strengthened through design.

Solution

Nurtured is a set of play-based interaction tools that create low-pressure, shared moments for emotional connection between parents and children.

Instead of teaching or diagnosing, it uses simple rules, prompts, and physical interactions to make listening visible and understanding possible. It shifts interaction from “talking” to “being heard.”

Yinyin Zhou

User Research

User Research

Academic Pressure

  • Chinese students spend 2.82 hours/day on homework
    ranked #1 globally, nearly 3× the global average

  • Up to 80% of parents report feeling burdened by supervising homework

Mental Health Impact

  • Rising suicide risk among adolescents

  • 17.7% of middle school students reported suicidal ideation (2000–2013)

  • Recent studies show an increase to 23.5%–31.3%

Physical Consequences

  • 36% of elementary students experience myopia

  • Nearly 60% of students suffer from insufficient sleep

Barriers to Support

  • Low utilization of psychological services

  • Strong cultural stigma around mental health

User Research

Stakeholder Map

Stakeholder Map

Stakeholder Map Analysis

User Research

Tools Comparison Matrix

Expressiveness × Learning

Expressiveness × Learning

Expressiveness × Learning

Speed × Learning

User Research

Design Strategy

Hardware

Portable & Tactile-Friendly Design

Hardware

Portable & Tactile-Friendly Design

• Hand Stability Aid: Soft strap or pressure band to guide hand movement without restriction
• Tactile Cues: Stickers or raised bumps for faster key recognition
• Integrated Device: 3D-printed housing combining keyboard and rotatable phone mount
• Soft Base: Cushioned underlay for use on lap, table, or floor
• Carrying Options: Wearable design—shoulder bag or front harness for mobility

Hardware

Portable & Tactile-Friendly Design

• Hand Stability Aid: Soft strap or pressure band to guide hand movement without restriction
• Tactile Cues: Stickers or raised bumps for faster key recognition
• Integrated Device: 3D-printed housing combining keyboard and rotatable phone mount
• Soft Base: Cushioned underlay for use on lap, table, or floor
• Carrying Options: Wearable design—shoulder bag or front harness for mobility

Software

Emotionally Expressive & Easy to Use

Software

Emotionally Expressive & Easy to Use

• Auto Start: Instantly accessible interface

• Customizable AAC Shortcuts: Personalize phrase buttons for one-tap speak
• Typing Support: Auto-correction + word suggestions
• Custom Voice: Personalized tone settings

• Offline Ready: Works without internet

• Message History: Browse and replay past messages with arrow keys; delete with one click

Software

Emotionally Expressive & Easy to Use

• Auto Start: Instantly accessible interface

• Customizable AAC Shortcuts: Personalize phrase buttons for one-tap speak
• Typing Support: Auto-correction + word suggestions
• Custom Voice: Personalized tone settings

• Offline Ready: Works without internet

• Message History: Browse and replay past messages with arrow keys; delete with one click

User Testing

User Testing

NeuroSync is a healthcare mobile app that helps individuals monitor and manage neurological health. The challenge was to design an interface that simplifies complex medical data while ensuring accessibility for all users, including patients, caregivers, and healthcare professionals.

The solution focused on a patient-centered design approach, featuring clear data visualizations, symptom tracking, and AI-driven insights. By prioritizing accessibility, the app integrates intuitive navigation, large touchpoints, and a calming color scheme to enhance the user experience. NeuroSync empowers users with real-time health insights, bridging the gap between patients and medical professionals.

User Testing

Feedback

Positive

• Ronan really likes the device

  • The screen part works very well and helps people communicate with Ronan more effectively

  • The current frame design is almost perfect

• The device's orientation design is

good, preventing flipping and

ensuring ease of use

• Ronan really likes the device

  • The screen part works very well and helps people communicate with Ronan more effectively

  • The current frame design is almost perfect

  • The device's orientation design is good, preventing flipping and ensuring ease of use

Negative

• The device is too bulky for

outdoor/mobile use.

  • Backspace is mute and hard to use.

  • Repeated key presses sometimes register multiple times.

  • Hand fixation and wearing method should be simpler.

  • Hard to reach the delete key.

Ronan Morrison

After three days of testing, I took the prototype back

—and Ronan kept asking

More works

Thank you for viewing my work

Let’s build something meaningful

©Yinyin Zhou 2026. All rights reserved.

Created by Yinyin Zhou

Thank you for viewing my work

Let’s build something meaningful

©Yinyin Zhou 2026. All rights reserved.

Created by Yinyin Zhou

Thank you for viewing my work

Let’s build something meaningful

©Yinyin Zhou 2026. All rights reserved.

Created by Yinyin Zhou